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Create you own digital artwork (for free)

Much of the artworks presented on these page, that are not game screenshots, were created using Daz Studio. Daz Studio is advertised as professional animation software. While it's true that you can create videos and animations, most people just use it to render flat 2D images inside a 3D space. This is done utilizing built-in customizable lighting and cameras in a scene.

Scenes are put together in 3D space using digital models that are available from many different online stores and individual content creators. These 3D models range from humans to blades of grass and everything in between. Some of the models are free to download and use, but many are sold in online stores and market places.

In the 1990's, a company named Curious Labs created the first real commercially available 3D software called Poser and retailed for around $90. Later, it was bought by e-Frontier. Slow development and price increases at every version, spurred a Poser content creator, Digital Art Studio (DAZ), to release it's own version of the animation software.

Shortcut to Downloads and Links

DAZ Studio was released in 2006 to the members of the Digital Art Zone for free and was an immediate hit. Any of the digital models created for Poser, were usable in the new software. It also started a friendly rivalry between Poser and DAZ communities and spurred the fledgling e-Frontier to merge with software developer, Smith-Micro.

Disgruntal e-Frontier employees were quickly hired by Daz. One of the first models created by these designers, was the female model named Victoria and was a huge improvement over the base Poser 4 female model. And just like D|S, was given to the community for free. Soon to follow were tons of clothes to dress this model in from many contributors.

Over the years that followed, both competing companies advanced their products to incorporate the newest developments in digital rendering. And the 3D hobbyist community was happy, but all good things come to an end. As petty squabbles over who owns what copyright, fractures within the two communities developed.

The utopia was shattered in 2010 when DAZ decided to separate themselves from the undue restrictions being imposed by Smith-Micro. Daz Studio 4 was released that utilizes a new female figure called Genesis that was not usable in Poser. This 'new' figure, which was the foundation mesh for all of Daz's previous figures, used a new technology called weight mapping that hadn't been implemented in Poser 8, even though it was built into the software.

DAZ was purchased by a company called Gizmo and the new CEO wanted to get rid of the hallmark that made the industry, of downloadable content, to digital assets based in the cloud. He overlooked one of the main factors being MOST of the users of the software and digital content were 'starving artists' that could not afford high priced digital models and popular plug-ins. Thus, cutting off your nose despite your face.

Now, your purchased content is being held hostage in the ever so maniacal 'cloud'. If you don't have internet access, you cannot use the digital items you purchased, or now, just have a 'license to use'. The DAZ store has become a blight on the industry and is trying ever so badly to price themselves right out of business. But there are still people that are using the system to get rich, and you can believe it's not the once thriving independent content creator. The people that have spent endless hours creating digital content are being strong-armed into giving up 50% for the their sales to the DAZ monster. It is straight up robbery.

Many competing online markets have been forced out of business and conveniently folded into the DAZ store. Places that were thriving such as Content Paradise, RuntimeDNA, PoserPros and the like have been forced out of business by greedy businessmen. Only a handful of hold outs remain. MeshWorks3d being one of them. There are marketplaces for digital products still available with a huge selection of free content and reasonable prices that I encourage you to shop at and are linked below. < /rant >

Just a note on animation software; These programs are scene renderers and not designed for digital model creation. For that you will need a modeler like Blender, Wings3d or Metasequia, which is what I use.

You can still get Daz|Studio 4x for free, but you are now required to register to download the software. You will also find the core human models only available at DAZ and everything there is ridiculously expensive. Really, $24 for a digital shirt? I don't pay that for a real shirt. The base (non-Genesis) human figures are Victoria4, Aiko4, Michael4, Stephanie4, Hero4, Kids4 and the Freak4. These base figures probably won't be around much longer as they are no longer supported and being phased out. They are excellent figures and will be priced at $20 and up, and there is still a ton of good community built content to be found for them.

So, I am making available to anyone here, what DAZ has left behind, free for download. These are the original Daz|Studio setup files that were offered for free with activation serial numbers included. It is all you need to get started creating you own 3D digital images.

Daz|Studio is a right brain friendly program that many artists prefer. But there is always the non-free, left brain Poser software. Give Daz|Studio a try and if the layout and organization really don't fit, give Poser a try which can be found at the Renderosity Marketplace (link below).


Animation created in Daz|Studio 3.1.2

Daz|Studio Downloads
Daz|Studio 3.1.2.32 (WIN 32 bit) with starter content (128mb)
Serial No. : SDZFREE-030-0189037-ZNG-001-OBVNPYV
Daz|Studio 3.1.2.32 (WIN 32 bit) without content (73mb)
Serial No. : SDZADVD-030-0006475-BLW-001-NBUDQMY
Daz|Studio 3.1.2.65 (WIN 64 bit) with starter content (125mb)
Serial No. : SDZADVD-030-0006475-BLW-001-NBUDQMY
Daz|Studio 4.0.3.36 (WIN 32 bit)
Serial No. : SDZSTND-040-0141188-TXH-001-VBUNBQQ
Daz|Studio 4.x User guide pdf (23mb)
Current link to Daz|Studio 4.x registation page

visit site

* Starter content consists of either Aiko3 or Victoria4 with some clothing and hair.

Important: Do NOT register any DS3 product at the DAZ website. Downloads are
for trial purposes only.

Starting with Studio 4.6, all loadable content bought through the Daz3D online
marketplace will be stored in the cloud through their DRM Content Manager. This
means that content will not be available if you are working offline. This includes
the Genesis, Victoria 6 and Michael 6 base figures.

3D Digital Marketplaces

Sites with Freebies

Renderosity
Recommended marketplace of all you digital needs

ShareCg
Large collection of unmanaged freebies for Poser and DS

Vanishing Point
Vanishing Point specializes in aircraft and sci-fi models


Weekly new poses and characters for V4 and Genesis figures


Shameless plug for my MeshWorks3D Store


Great figure hair selection and the gorgeous Angela figure

PoserAddicts
One of the oldest independent providers with a large freebie section


Outstanding horror, steampunk and fantasy models

DazStudio4
The monster that started it all. Just say no


Beautifully made digital accessories for your digital babes

Krown Products Ltd., KPL or MeshWorks3d are not affiliated with any of the sites above and are not endorsements.

Some helpful tips on setting up Daz|Studio 3

After the installation is complete, enter the serial number provided in the Registration field. You will probably get a popup showing that you have 30 days to use a few plugins. Check the box to 'not show again', because it can be found under the 'Help' menu.

After the application has loaded in the default state, One 'advertisment' panel will show an error. This is where Daz3D would display their latest ad, which is no longer used. Drag the panel to the middle of the viewing port and close it. Most all the panels can be 'undocked' in this fashion.

The first thing you want to do is select a layout theme from 'Interface Layout' in the View menu. This sets where common scene manipulation tools are positioned. 2nd Level or Basic are good choices. Next is the 'Interface Style', were you chose the icon types. Carrara is my preference.

As mentioned above, the panels are undockable and tabs can be added and combined with simular tabs in any panel. The top most set of tabs are for different stages of scene setup and rendering. Each stage has different tools available designed specifc to that section and the layout changes drastically. I suggest  using just the 'Pose/Animate' tab exclusively so you don't have to keep jumping around between layouts. All the tools needed to create and render scenes are in this tab.

In the left panel, you want [Content], [Scene] and [Scene Info] tabs. To add these tabs, select View > Tabs and click on the one you want to add. The new panel will appear in the viewport. Drag the new tab and drop it in the panel you want it to appear in. Each panel also has a small button with two down arrows that have different options depending on which tab is open. This is the dropdown 'Functions' interface.

In the right panel, you want [Parameters], [Surfaces] and [Power Pose]. Adjust the panel size to fit the largest tab interface.

Tab descriptions;

[Content] is where you find all the components to build and add to your scene. In 'Functions' select the 'View Folders as Tree'. This will make it much easier to find items in you content library.

[Scene] shows each item loaded onto the viewport. A new empty scene will just show the Default Camera.

[Scene Info] displays details about what the scene contains such as how many objects, number of vertices, cameras and lights. It's a good practice to keep an eye on how large your scene has become as to not overload you memory or graphics card capabilities.

[Parameters] is where you can manipulate an object you have selected in the [Scene] tab. X is left and right, Y is up and down and Z is forward or back. Further down the list is where you can find morphing features if the object has them, such as figures. Two important Functions are 'Move to Floor' and 'Lock...' a part from being moved.

[Surfaces] shows the color and textures used on objects in the scene. The 'Advanced' tab is the one you want to use and has five attributes you will use the most. Diffuse is the objects color and image used for texture (from the Textures directory). Specular is how shiny the texture is, normally a dark grey color. Ambient indicates how much a texture glows and is normally black unless it gives off light. Opacity is how solid or clear a texture is, 100% is solid. And Bump which is a grey scale image that will appear raised (white) on indented (black) when rendered using lights.

[Power Pose] allows you to move selected object parts using your mouse. The diagram for human figures shows all the jointed areas. Selecting a dot by holding down either mouse button, and moving the mouse forwar, back, left and right will move the corresponding joint on the figure. The process takes a bit of practice.


Follow this link to learn more about using Daz Studio at the MeshWorks3d website


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